Jos Uiterwijk's Scientific Publications


2009
2008
2007
2006
2005
  • Donkers, H.H.L.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2005). Selecting evaluation functions in opponent-model search. Theoretical Computer Science, Vol. 349, pp. 245-267.
  • Werf, E.C.D. van der, Winands, M.H.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2005). Learning to predict life and death from Go game records. Information Sciences, Vol. 175, pp. 258-272.
  • Werf, E.C.D. van der, Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2005). Learning to score final positions in the game of Go. Theoretical Computer Science, Vol. 349, pp. 168-183.
  • Winands, M.H.M., Herik, H.J. van den, Uiterwijk, J.W.H.M., and Werf, E.C.D. van der (2005). Enhanced forward pruning. Information Sciences, Vol. 175, pp. 315-329.

2004
  • Donkers, H.H.L.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2004). Opponent-Model Search in Bao: Conditions for a Successful Application. Advances in Computer Games: Many Games, Many Challenges (eds. H.J. van den Herik, H. Iida, and E.A. Heinz), pp. 309-324. Kluwer Academic Publishers, Boston, USA.
  • Donkers, H.H.L.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2004). Probabilistic Opponent-Model Search in Bao. Entertainment Computing - ICEC 2004 Proceedings (ed. M. Rauterberg), Lecture Notes in Computer Science, Vol. 3166, pp. 409-419, Springer-Verlag, Berlin. ISBN 3-549-22947-7.
  • Werf, E.C.D. van der, Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2004). Learning to Score Final Positions in the Game of Go. Advances in Computer Games: Many Games, Many Challenges (eds. H.J. van den Herik, H. Iida, and E.A. Heinz), pp. 143-158. Kluwer Academic Publishers, Boston, USA.
  • Winands, M.H.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2004). An Effective Two-Level Proof-Number Search Algorithm. Theoretical Computer Science, Vol. 313, No. 3, pp. 511-525. [Abstract] [Abstract + references] [PDF (235 kB)]
  • Winands, M.H.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2004). An Evaluation Function for Lines of Action. Advances in Computer Games: Many Games, Many Challenges (eds. H.J. van den Herik, H. Iida, and E.A. Heinz), pp. 249-260. Kluwer Academic Publishers, Boston, USA.

2003

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1988
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uiterwijk@cs.unimaas.nl
Last updated: November 21, 2005