I
am an Assistant Professor at the Department of Knowledge
Engineering, Maastricht University. I received the Ph.D. degree
in Artificial Intelligence from the Department of Computer
Science, Maastricht University, Maastricht, The Netherlands, in
2004. My research interests include heuristic search, machine
learning and games. I regularly serve on program committees of
major AI and computer games conferences. I am a section editor
of the ICGA Journal and an associate editor of IEEE Transactions
on Computational Intelligence and AI in Games.
2009-present: Assistant professor at Department of Knowledge Engineering, Maastricht University
2006-2008: Postdoctoral researcher at Maastricht ICT Competence Centre (MICC), Maastricht University
2006-2007: Employed on the EU-funded FP6 research project MYCAREVENT
March 2006 - August 2006 : Postdoctoral researcher at the School of Computer Science, Reykjavik University, Reykjavik, Iceland
2005-2006: Software Engineer at the department of Computer Science (R&D) of Statistics Netherlands, Heerlen
2000-2004: Ph.D. student at the Department of Computer Science, Maastricht University
December 1, 2004: Successfully defending my Ph.D. thesis "Informed Search of Complex Games"
June 2003 - September 2003: Guest Researcher at Shizuoka University, Hamamatsu, Japan
1996-2000: Study Knowledge Engineering at Maastricht University.
2000: M.Sc. Artificial Intelligence
1998 - 1999: Third year at Hasselt University (previously called LUC), Diepenbeek, Belgium
September 1998: Summer Course at Baylor University, Waco, Texas
1998: Bachelors degree (=Kandidaats) Computer Science
1990-1996: Gymnasium, Stella Maris College, Meerssen
April 5, 1978: I was born.